Midtown Madness

Play your own copy of Midtown Madness (Microsoft, 1999) in this browser. The game files come from your own disc image, are unpacked on your machine and never leave it.

Status: not playable yet. The port runs the real game and reaches the Main Menu, but the menus do not yet react to the mouse, so no race can be started. How to play, and what works today.

Works in current desktop Chrome, Edge, Firefox and Safari, in a normal (not private) window. Needs about 600 MB of free space for the game (most of it the music) and about 2 GB of free memory while the game runs, 3 GB while it is being translated for your browser (the first start only; later starts reuse that work). Unpacking the disc takes under a minute in Chrome, Edge and Safari and about three minutes in Firefox, once.

What you have to bring

This site ships the player only. No part of the game is included here and nothing is downloaded from us: to play, you supply two files from your own copy of the game.

  1. A disc image of your retail Midtown Madness CD — .img or .bin with the .cue sheet next to it (the sheet is what names the music tracks), or a plain .iso. It carries the cities, the cars, the interface and the music.
  2. The patched program midtown.exe from Microsoft's Midtown Madness 1.2 update (build 1589). The copy on the disc is SafeDisc-protected and cannot run.

Both files are read inside your browser and stored only in this browser's private storage (OPFS). Nothing is uploaded anywhere, and this site never redistributes game data. See the game copyright notice and what this project is.

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